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Joker Tour 3

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Joker Tour 3 - Sun Dec 18, 2011, 09:32 AM
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joker41673's Avatar
Since: Aug 2010
Posts: 1,850
Chipping up from the late positions.

Here is 4 hands that are consecutive starting from the button to the cut off, LP and (MP+1?).

This was mostly waiting for some sign of weakness from the opponent and only had to go to show down once out of the 4 hands.



 
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Sun Dec 18, 2011, 11:07 AM
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JWK24's Avatar
Since: Jun 2010
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first hand: like the call preflop. You've got a hand with potential in a multi-way pot.
On the flop, you get a gutshot straight draw.... better yet, the opp made a small enough bet that you're priced in. (your equity for the gutshot of 4 outs is 16%, which is basically what you'd have to put into the pot)
turn: if you think the diamond might be good too if you get a diamond, then it's a call, otherwise, here, unlike the flop, you don't have the pot odds to call.
river: good bluff. You made it look like a value bet with Ax that hit two pair. Most people would have overbet it (which can be a tell)... you didn't. Well played

2nd hand:
preflop: you've been watching Effsea too much . You do have suited cards and if you're going to try to steal here during the hand, I'd rather make a standard raise preflop, than limp. Limping doesn't say to your opp that you have high cards, they mean low pair or low/mid suited connectors. If you raise, it'll give your hand more credit after the flop.
On the flop, especially if you raised pre, when the opp checks to you, make what looks like a value bet and if they miss, you'll take it down... if they raise, you can get off the hand.

3rd hand:
preflop, once again, don't care for open-limping. Raise it or muck. Flop is std and turn is std.

4th hand:
muck this preflop. Q3 plays horribly in a multiway pot.
PLUS, the big kicker here, when you show Q3 off at the end of this to win the pot..... your table image is SHOT, therefore losing any credit that any opp would have given to your steal attempts later on in the tourney.
You want to set up your table image to be able to steal when the blinds get higher (so you will get more chips from them). One play like this, if the opp has any memory at all, takes this play out of your arsenal. You want to be able to take advantage of these things when they mean more.
 
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Sun Dec 18, 2011, 11:35 AM
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joker41673's Avatar
Since: Aug 2010
Posts: 1,850
Quote:
Originally Posted by JWK24 View Post
first hand: like the call preflop. You've got a hand with potential in a multi-way pot.
On the flop, you get a gutshot straight draw.... better yet, the opp made a small enough bet that you're priced in. (your equity for the gutshot of 4 outs is 16%, which is basically what you'd have to put into the pot)
turn: if you think the diamond might be good too if you get a diamond, then it's a call, otherwise, here, unlike the flop, you don't have the pot odds to call.
river: good bluff. You made it look like a value bet with Ax that hit two pair. Most people would have overbet it (which can be a tell)... you didn't. Well played

2nd hand:
preflop: you've been watching Effsea too much . You do have suited cards and if you're going to try to steal here during the hand, I'd rather make a standard raise preflop, than limp. Limping doesn't say to your opp that you have high cards, they mean low pair or low/mid suited connectors. If you raise, it'll give your hand more credit after the flop.
On the flop, especially if you raised pre, when the opp checks to you, make what looks like a value bet and if they miss, you'll take it down... if they raise, you can get off the hand.

3rd hand:
preflop, once again, don't care for open-limping. Raise it or muck. Flop is std and turn is std.

4th hand:
muck this preflop. Q3 plays horribly in a multiway pot.
PLUS, the big kicker here, when you show Q3 off at the end of this to win the pot..... your table image is SHOT, therefore losing any credit that any opp would have given to your steal attempts later on in the tourney.
You want to set up your table image to be able to steal when the blinds get higher (so you will get more chips from them). One play like this, if the opp has any memory at all, takes this play out of your arsenal. You want to be able to take advantage of these things when they mean more.
Good points JW and thank you for the reply

1st i wasn't holding out for a diamond / actually hoping it doesn't come because the 7 probably wouldn't hold up.

2nd YEAH!!! I played this tourney immediately after a Tank game so......
I also loss 600 earlier with 72o (didn't show it)

3rd I've limped and have been aggressive with decent cards so I felt that my opponents wouldn't know what I'm holding here or anywhere really / of course I don't hold much value to 72 whether it's suited or not.

4th I feel that if played correctly that this can be helpful to me because with a shot image my opponents won't respect when I do have a hand therefore giving me more chips.
It does hinder my ability to steal until that good hand then most times I'm respected for a while. A lot of time we are moved so much that working to obtain a tight image becomes fruitless unless we meet them later in the tourney.

I really can't recall how many times I've been lectured about limping and really do respect the advice and understand the reasoning behind it. Unfortunately I just can't break it as of late and have instead used it with the intention of setting traps later on.

 

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