You know what I really liked about your hand sjekkk was the fact that the line you took (1) made your hand confusing
, and (2) could potentially be used for a value hand, but isn't a line I'd usually take ... so the novelty of it really sort of caught my eye
Like if I have a better than average hand, but where I stand relative to the villain is unknown, I've been tending to either go (1) raise, raise, raise, or (2) check-call, check-call, check-call, or (3) raise, raise, check ... like usually I've been saving check-call, check-call, raise for when I feel I have more clarity, or if I flopped the nuts and I'm slowplaying. But I've never used that line to try and push somebody off what might be a better hand.
And so I tried it yesterday, and it went horribly wrong, when the hand I was trying to represent the villain actually held. That's so unfortunate when that happens
My reads were off, so that was part, then there were cues I didn't pay sufficient attention to because they didn't seem terribly important until I looked back on them after the hand was done. So I guess I'll chalk that up to a learning experience, but it's always fun to feel like you've learned a new move, so I guess I'll keep trying